Monday, 21 November 2011

Java: Texas Hold Em (6)

Short one today, I wanted to make a Player class, but realized I'd probably need a Client class to handle the, well, client for the player(s), so I'm putting that off.

I could work on the Client, but who wants to think on a Monday? I could work on the Table that the players "sit" at, but that requires players, and I'll be damned if I'm working on the GUI before a huge chunk (all?) of the functionality is complete. This leaves very few things for me to look at. From what I can think of, something to handle the evaluation of the hands, to determine who wins, and the actual Actions a player can take.

It seems like the Action class will be the shortest, since it'll just be an enumeration with a couple of parameters, so I'll get on that tomorrow. Honestly, thinking of what required what and how I'd go about it (though I have a feeling I'm wrong about a lot) took longer than it appears given the paragraph and a half above :P Quite enough time out of my busy schedule for today!

See you tomorrow!


  1. Is the evaluation the hardest part?

  2. This was short!

  3. keep it up, you're near to finish it :]

  4. Sounds like it's going to be a lot of hassle to get it to work.